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Participants are introduced to typical gaming elements (e.g., scoring, multi-player, rules, setting, characters) and their application into classroom settings. The session will feature strategies and best practices through hands-on activities and resources.
Max Participants:
25
Min Participants:
10
Participants are introduced to typical gaming elements (e.g., scoring, multi-player, rules, setting, characters) and their application into classroom settings. The session will feature strategies and best practices through hands-on activities and resources.
Max Participants:
25
Min Participants:
10